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%0 Conference Proceedings
%4 sid.inpe.br/sibgrapi/2013/07.12.01.51
%2 sid.inpe.br/sibgrapi/2013/07.12.01.51.04
%@doi 10.1109/SIBGRAPI.2013.46
%T Capture and Stylization of Human Models
%D 2013
%A Aguiar, Edilson de,
%A Costalonga, Leandro Lesqueves,
%A Júnior, Luís Otávio Rigo,
%A Villaça, Rodolfo da Silva,
%@affiliation DCEL / CEUNES / UFES
%@affiliation DCEL / CEUNES / UFES
%@affiliation DCEL / CEUNES / UFES
%@affiliation DCEL / CEUNES / UFES
%E Boyer, Kim,
%E Hirata, Nina,
%E Nedel, Luciana,
%E Silva, Claudio,
%B Conference on Graphics, Patterns and Images, 26 (SIBGRAPI)
%C Arequipa, Peru
%8 5-8 Aug. 2013
%I IEEE Computer Society
%J Los Alamitos
%S Proceedings
%K morphable model, customized models, stylization, animation.
%X Capturing and creating models of human subjects is an ongoing effort in computer graphics. In this paper, we present a framework to capture, model, simplify, and stylize an human subject. We use a consumer 3D depth camera that captures the appearance, shape, and pose of the recorded person. We then fit this data with a parametric human model that is based on 3D scans available from the CAESAR database. Once we have a personalized 3D human model, we can apply stylization techniques to create a variety of outputs. We present several results obtained with our framework and verify that these models remain recognizable as their human sources.
%@language en
%3 final.pdf


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